Think the Game

Letting a Foul Ball Drop

The Situation: The wind is howling on a cold night at the start of the spring season. There’s a runner at 3rd with 1 out in the bottom of the 9th inning of a tie ball game.  The 7-hitter is up to bat. With the winning run on 3rd, the outfielders have been drawn in so they have a chance to throw the runner out at the plate on a fly ball at them or in front of them.

The Play: The coach for the visiting team decides that the best way to keep the game going is to intentionally walk the 7th and 8th hitters to set up a double play on the infield. The 9-hole hitter is not a prototypical bottom of the line-up hitter. Due to a substitution earlier in the game, the new 9-hole hitter is slow and a good candidate for a double play if the ball stays on the infield. After two successful intentional walks, the outfield remains drawn in and the middle infield is back with the corner infielders playing even with the bat. It’s a good right-on-right match-up.

The pitcher gets his sign, comes set, and delivers. The pitch is a looping curve ball that hangs up in the zone a little more than desired. The hitter’s eyes get big as he takes a swing. The batter pulls off the pitch slightly, but makes good contact, sending a fly ball slicing down the right field line. The right fielder takes a shallow drop step and takes off after the ball, angling back and towards the line. The ball is flirting with the line. The second baseman screams to let the ball go, but with the wind, the right fielder can’t hear him. The right fielder dives for the ball and makes the catch, right on the line.

The Outcome: It’s hard to tell whether the ball would have been fair or foul, but either way by the time the right fielder scrambles to his feet, the winning run will easily tag and score from 3rd base. It was a great catch, but it also means the game is over.

What Went Wrong: The game often tends to speed up in pressure situations. That’s why it’s critical to think the game in between pitches and have a plan before the play happens. There are few outfielders in the world who could make a diving catch angling away from home plate, get up, and make an accurate throw home in time to throw out a runner tagging from 3rd.  So, before the ball was hit, the outfielder needs to be thinking about making a play on balls that are either clearly fair, or that he has a great chance to throw the runner out at home. Unfortunately, the second baseman also communicated this reminder too late. If he communicates that to the right fielder before the batter comes up, the game may still be going.

This is a strange play that requires a lot of thought because instinctively, the right fielder did nothing wrong. He did as he has been coached—he  took a great route to the ball and made a great diving catch. However, in this situation, the great catch is not a heads-up play and ends the game. While the ball may have fallen in fair anyways, the only way the game will continue is if the right fielder lets it go and it’s called foul. If he catches it, the game is over. If he lets it go and it’s ruled fair, the game is over. If he lets it go and it’s foul, the game continues. Letting it go is the only viable option and that’s what the outfielder should have done.